Timberborn water dump12/12/2023 If you want to survive a drought that is 30 days long, you'd need 12 water block tiles per beaver, before accounting for evaporation. A single 10x20 reservoir would only need to be 2 tiles deep to hold sufficient water to last, and a third tile of depth would more than account for evaporation. With a population of 100 beavers, thats 400 water block tiles you'll need. That means you need 4 full water block tiles PER BEAVER in your colony to survive, and that isn't including the water that will evaporate. So in conclusion, if you're playing on normal, the longest droughts are approximately 10 days at most. And while you still have that drinkable water to sustain the same length of time, the lack of water in the river could hurt you by having multiple days without crops growing which could potentially screw you over just as badly. Each Large Water Tank holds 300 water resource, and as your entire reserve is only 780 water, you could deplete your entire river in practically a day if they are having to fill up those reserves from zero at the start of the drought. If you have a lot of storage that is empty. Other considerations: This assumes your water reserves are full when the drought starts, and are only being replenished by water from the river as it is being drank. With 60 beavers, you'll only last 4 and a half days. So your water reserve will only last approximately 6.8 days. Now back to our sample colony of 30 beavers with a 6x40 dam 1-z deep dam, it means you're now losing 54 water per day to evaporation and an additional 60 per day to drinking. At that rate, you lose approximately 10.8 full tiles of water each passing day, approximately 54 water resources at the sample dam size of 6x40. That doesn't sound like much, but because it is affecting your entire dammed off river area, it adds up quickly. Water evaporates at a steady rate of approximately 0.045 depth per day. More surface area results in more evaporation while more depth does not, which is about what you'd expect, but I wanted to test to confirm. I have experimented with this using pools of varying surface areas as well as depth. However, pumping and drinking water isn't the only way it disappears. So if you have 30 beavers, the water supply should last about 13 days. As a result, this starting dam actually only contains approx 780 water resource.īecause beavers drink 2 water per day, this is 390 total beaver survival days that is then divided by your population. However, dams only block 65% of water, allowing anything beyond that point to flow over. (Close approximations, not exact due to shores being jagged) This results in roughly 240 tiles of water. On the map I was experimenting on, I was able to secure a piece of river that was 6 tiles wide and approximately 40 tiles long. When you first start the game and build your starter dam across the river, it's going to trap a good deal of water. Hopefully some of this information may be useful to someone out there.įirst of all, each full cube/tile of water is equal to 5 "water" resource. All experiments were done on Folktail beavers on Normal difficulty. I've consulted with top beaver scientists, and we've been researching and experimenting with a few things and wanted to share the findings.
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